Tokenomics

The key idea of introducing a token is to strengthen the game and provide incentives for active players.

65% of the total supply is dedicated to the token sale and ongoing rewards for players. The token is designed to be deflationary and it's main function is to be burned as entry fees. Frequent rewards will be given to players in the form of airdrops, based on the amount of XP a player earns. These rewards will come out at a much slower rate than the tokens are being burned in game, keeping our deflationary mechanism intact.

Total Supply = 1,000,000,000

Vesting and emissions schedule

Token Sale: 40%. No vesting is applied for IDO participants.

Liquidity: 25%. The tokens reserved for listing on decentralized exchanges. Unlocked as necessary to ensure safe trading. Rewards: 25%. These tokens are airdropped to active players at a rate less than the tokens being burned. As entry fees to Pro tournaments require the buying and subsequent burning of $BLOOD tokens, the increase in value per token this mechanism provides ensures a sustainable and profitable rewards pool for players without creating any supply shock. Team: 10%. Linear vesting over four years. We believe in our game and want to stick around for the many bull runs to come! So we have set a long vesting period to illustrate our commitment to growing the project.

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